Autotune Ableton Live 10

2/15/2022by admin
  • Auto-Tune Proand Auto-Tune Artistare compatible with Ableton Live 10 and later on Mac (in the AU and VST3 formats). They are also compatible with the Windows version of Ableton Live 10.1 (as VST3 plug-ins only), but some features like Auto-Tune Pro's Graph Mode may not be fully supported at this time.
  • Does ableton live 10 intro have the ability to autotune or picth correct? Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts.
  1. Ableton Live 10 Intro Autotune

Test Autotune For Ableton Live 10 knowledge and boost accountability. Ensure your people know how to do what they're hired Autotune For Ableton Live 10 to do with simple tests built into automated sequences. Track logins and monitor user progress. In this video we correct the pitch of a bad vocal take using only Ableton Live: no autotune needed. By simply using Ableton's great 'warp modes' and the 'tun.

With the release of Max 7, Cycling ‘74 introduced a number of new capabilities to the venerable visual programming language. Among the many innovations are a several objects and devices that offer new possibilities in real-time intonation, pitch and time correction. Since Max for Live (as of Live 9.2) is based on Max 7, we wanted to highlight some of the new devices Cycling ‘74 introduced with Max 7 in the form of this convenient, free Pack for all Max for Live users.

Max 7 Pitch and Time Machines includes the following devices, grouped by category:

Sample Playback

Classic Player – A standard stereo/dual-mono sample player. This device uses the groove~ object without pitch/time corrections. It features the basic patch structure used in some other more complex examples.

PitchTime Player – A stereo/dual-mono sample player with pitch and time correction. This device introduces some settings which control the pitch and time correction feature.

PitchCorrect Player – A stereo/dual-mono sample player with pitch and formant correction. This device introduces some settings which control pitch and formant correction.

Synced Player – A stereo/dual-mono sample player synced to transport. This device uses the time/pitch correction feature of the groove~ object in order to play in sync with Max or Live's transport.

Bit Player – A sequence-able sample player, synced to transport. This device allows for re-ordering sample playback in sync with Max or Live's transport.

Sampler Instrument – A polyphonic sampler instrument with time-stretching. This device uses the time/pitch correction feature of the groove~ object in a MIDI instrument structure. The DSP part of the patch is embedded into a poly~ container, allowing you to load an open number of instances of a patcher file, and thus allows the use of polyphonic audio synthesis, audio processing, or even control tasks.

Pitch Shifting

Simple Pitch Shifter – A simple stereo pitch shifter. This device uses the pitchshift~ object to perform sound transposition.

Pitch&Vibrato – Stereo pitch shifter with vibrato. This device uses the pitchshift~ object to perform sound transposition. We've added a double LFO which acts as a pitch vibrato.

Pitch&Echo – Stereo pitch shifter with vibrato & feedback. This device uses the pitchshift~ object to perform sound transposition. We've added a double LFO which acts as a pitch vibrato. Additionally, the device inserts the pitch transposer into a delay line to create the famous 'harmonizer' sound.

Dual Harmonizer – A dual-mono pitch shifter with vibrato and feedback. This device uses the pitchshift~ object to perform sound transposition. It is similar to the Pitch & Echo device, except that the stereo echo effect is split into two independent mono delay lines, so that each audio channel can be treated separately.

Multi Harmonizer – 10 notes/20 voices pitch shifter. This device uses the pitchshift~ object in a polyphonic patch structure, thus allowing multiple harmonizations. The DSP part of the patch is embedded into a poly~ container, allowing you to load an open number of instances of a patcher file, and thus allows the use of polyphonic audio synthesis, audio processing, or even control tasks.

Pitch Analysis

Pitch Tracker – This device uses the retune~ object to perform some pitch tracking from monophonic input sound. The detected pitch can be monitored using a simple monophonic synthesizer. The estimated pitch and velocity are transformed into MIDI notes, which can be sent to other devices using the MIDI outlet when the device is used in Max. In Live, we use a special MIDI-side-chaining device, called 'Max MIDI Receiver,' in order to catch MIDI data from other devices such as the present one.

Vocoding

Mono Vocoder – A dual-mono vocoder. This device uses the retune~ object to force a monophonic signal to a given pitch, thus acting like a vocoder device. Pitch correction can be tweaked with some dedicated parameters, according to the type of sound that is processed.

Poly Vocoder – 10 notes/20 voices vocoder. This device is similar to the Mono vocoder device, but uses a polyphonic patch structure, thus allowing multiple harmonizations. The DSP part of the patch is embedded into a poly~ container, allowing you to load an open number of instances of a patcher file, and thus allows the use of polyphonic audio synthesis, audio processing, or even control tasks.

Autotune Ableton Live 10

Retuning

Autotuna – A scale-based microtonal auto-tuner that can use Scala files. This device uses the retune~ object to tune the audio to a given scale. Scales can be either entered by hand, or loaded from Scala files – a file format for musical tunings that is a standard for exchange of scales. Learn more about Scala.

Microtuner – A table-based microtonal auto-tuner that can use Scala files. This device is similar to the Autotuna example device, except that scales are entered using a graphic function whose shape can be curved, thus providing some unexpected pitch scales.

MIDI-Side Chaining

Ableton Live 10 Intro Autotune

Max MIDI Sender & Max MIDI Receiver – In Live, audio and MIDI tracks don't communicate any MIDI data to each other. However, in some cases sending MIDI data to an audio effect might be useful: for instance, if you'd like to send a MIDI chord to a vocoder or harmonizer device using a MIDI keyboard.

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